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Quinn Daggett
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Ivan Parkhomenko
CSO
April 20, 2022
Team feedback
Quinn has proven himself as a confident gameplay programmer. He approaches next-gen implementations head-on, tackling the planning and research phases independently. One of these implementations was a real-time reflection-based laser system for Headless JEFF-3. Beyond this, Quinn could integrate new features into pre-existing systems with minimal onboarding and had the foresight to resolve existing issues before they were discovered.
Playtesting
User experience (ux)
User experience (ux) design
User interface (ui) design
User interface (ui)
Usability
Ergonomics
Safety assurance
LEVEL UP: Multidisciplinary Projects
Riipen Strategic Projects (1.5)
Video Game UX/UI Designer
Insanity CORR
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