Video Game Narrative/Game Designer or Unreal Engine Developer

Closed
Insanity CORR
Whitby, Ontario, Canada
IP
CSO
(22)
4
Preferred learners
  • Canada
  • Academic experience
Categories
Design & creative UI design UX design Graphic design Illustration Creative writing
Skills
c++ (programming language) game design game mechanics unreal engine mentorship artificial intelligence
Project scope
What is the main goal for this project?

We are currently working on a technical demo and conceptualization phase documentation for our first production-quality IP, Headless JEFF-3. On top of that, we want to use this project as a platform to develop the template for our mentoring programs that would allow students and recent graduates to gain experience working on a real game industry project and, most importantly, get the game in the market added to their portfolio.

https://store.steampowered.com/app/1721820/Headless_JEFF3/

What tasks will learners need to complete to achieve the project goal?

For this project we are looking for someone familiar with Game or Narrative design practices to assist our project with its tutorialization, and puzzle design, and/or help us create the first draft of narrative documentation. Alternatively, we are looking for someone familiar with Unreal Engine 5 and C++ language to assist our development team with the implementation of planned game mechanics, integration of AI and further testing and bug-fixing of the game's single-player and co-op modes.

How will you support learners in completing the project?

We will provide students with collaborative and supportive environment that encourages learning and creativity. Students will work closely with our development team and will receive a constructive feedback on their work and their portfolios (if they wish to).

About the company

Insanity CORR is an indie game studio founded and run by industry professionals who firmly believe in the prospects of innovation and staying ahead of industry standards. As a studio and a brand, we create captivating games that combine and expand upon well-known genres, mechanics, and tropes with new and exciting ideas. Being from a diverse mix of technical backgrounds, as a team we are able to bring a variety of perspectives to the table, allowing us to view our projects from multiple angles, and run a well-versed company that strives to become better with every year. On top of that, our studio prides itself on being a welcoming workplace for students and recent graduates.