AR Development
Preferred learners
- Canada
- Academic experience or paid work
Categories
Skills
Project scope
- What is the main goal for this project?
-
Positions Available: 1
Our Company
Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts.
The Project: AR Development
We are currently working on a Lens Studio project that requires modeling, texturing, and motion-capture based animation.
This Riipen project centres on the development of a series of simple, low-poly models, texturing them, and animating a character via Plask-rendered motion capture. Work done in this Riipen project will permit the implementation of key gameplay mechanics from the software development team.
The Student
The student selected should have a strong background in 3D modelling, with experience creating low-poly meshes that are compatible with Unity. Access to 3D modelling software programs, and a computer capable of running them is a requirement for this position. The ideal candidate has familiarity with motion capture, Lens Studio, and model optimization.
- What tasks will learners need to complete to achieve the project goal?
-
- Creation of (or modification of) models and textures suitable for low-poly Lens Studio use
- Recording of brief videos for use as animations
- Creation of FBX animations via Plask of the recorded videos
- What is the main goal for this project?
-
Positions Available: 1
Our Company
Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts.
The Project: AR Development
We are currently working on a Lens Studio project that requires modeling, texturing, and motion-capture based animation.
This Riipen project centres on the development of a series of simple, low-poly models, texturing them, and animating a character via Plask-rendered motion capture. Work done in this Riipen project will permit the implementation of key gameplay mechanics from the software development team.
The Student
The student selected should have a strong background in 3D modelling, with experience creating low-poly meshes that are compatible with Unity. Access to 3D modelling software programs, and a computer capable of running them is a requirement for this position. The ideal candidate has familiarity with motion capture, Lens Studio, and model optimization.
- What tasks will learners need to complete to achieve the project goal?
-
- Creation of (or modification of) models and textures suitable for low-poly Lens Studio use
- Recording of brief videos for use as animations
- Creation of FBX animations via Plask of the recorded videos
About the company
- https://bangingrocks.ca/
- 2 - 10 employees
- Technology
We are dreaming of a world where next-generation mixed reality tools and experiences are readily available to all. And we mean all. Not regardless of diversity of socioeconomic, neurological and cultural factors and other aspects of identity, but specifically geared to support that range. Core to this global business perspective is treating our social and environmental impact as a primary measure of success for our business and prioritize it even in cases where it may not drive profitability.