VR Gallery Exhibit

Closed
Banging Rocks
Vancouver, British Columbia, Canada
Daniel Lindenberger
Founder / CEO / Head Monkey of Evolution
(5)
3
Preferred learners
  • Canada
  • Academic experience
Categories
UI design UX design Visual arts
Skills
augmented reality project management unity engine user interface (ui)
Project scope
What is the main goal for this project?

Positions Available: 1

Our Company

Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts.

The Project: VR Gallery Exhibit

We are creating a Unity-based recreation of the Domus Terrae exhibit, featured at the United Nations' Geneva headquarters in 2018.

This project involves putting the finishing touches on the project - optimizing, adding small but key components such as a proper credit area, and various other tasks.

The Student

The student selected should have a strong background with Unity, be familiar with modeling and working with Unity-based lighting, user interaction design, and optimization. An interest in art and migration are an asset.

What tasks will learners need to complete to achieve the project goal?
  • Optimization of models, textures, sound files
  • Adjustments and additions to our intro screen, user interface, and creation of a credits room.
  • Various related tasks determined through discussion with the project manager and the original exhibit designer.
About the company

We are dreaming of a world where next-generation mixed reality tools and experiences are readily available to all. And we mean all. Not regardless of diversity of socioeconomic, neurological and cultural factors and other aspects of identity, but specifically geared to support that range. Core to this global business perspective is treating our social and environmental impact as a primary measure of success for our business and prioritize it even in cases where it may not drive profitability.