VR Gallery Exhibit
Project scope
Categories
UI design UX design Visual artsSkills
augmented reality project management unity engine user interface (ui)Positions Available: 1
Our Company
Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts.
The Project: VR Gallery Exhibit
We are creating a Unity-based recreation of the Domus Terrae exhibit, featured at the United Nations' Geneva headquarters in 2018.
This project involves putting the finishing touches on the project - optimizing, adding small but key components such as a proper credit area, and various other tasks.
The Student
The student selected should have a strong background with Unity, be familiar with modeling and working with Unity-based lighting, user interaction design, and optimization. An interest in art and migration are an asset.
- Optimization of models, textures, sound files
- Adjustments and additions to our intro screen, user interface, and creation of a credits room.
- Various related tasks determined through discussion with the project manager and the original exhibit designer.
The student will be working closely with the project’s team, and will have access to our team via Email and Slack, and through our Notion board for coordinating the project. We'll meet regularly, and be available for discussion and advice on all components of the project.
Students will be added to the Banging Rocks Slack, with a dedicated support channel for the project. We will ensure any messages or emails with questions on the project are answered within 24 hours, and will provide opportunities for students to ask any questions about both the project and any other aspect of Banging Rocks’ work (from the technical to administrative to strategic) that they are interested in.
Where appropriate, we will introduce the student to members of our community that are relevant to their work.
About the company
We are dreaming of a world where next-generation mixed reality tools and experiences are readily available to all. And we mean all. Not regardless of diversity of socioeconomic, neurological and cultural factors and other aspects of identity, but specifically geared to support that range. Core to this global business perspective is treating our social and environmental impact as a primary measure of success for our business and prioritize it even in cases where it may not drive profitability.