Sonical.ly-Marketing & Growth Team

Closed
Sonical.ly
Vancouver, British Columbia, Canada
Elmo Chong
CEO
(13)
3
Preferred learners
  • Anywhere
  • Academic experience or paid work
Categories
UX design Digital marketing Website development Mobile app development Software development
Skills
empathy planning aaa video games marketing key performance indicators (kpis) product design social media strategy email marketing management pop music
Project scope
What is the main goal for this project?

PROJECT DESCRIPTION/DESCRIPTION DU PROJET:

Sonical.ly is an early stage gaming and education tech startup whose mandate is to make music creation easily accessible to everyone. The company was founded by Juno Award winning K-pop music producer/product designer/educator Elmo Chong, who is spearheading an exciting new phase of iterative growth towards product market fit.

To elevate successful outcomes, Sonical.ly has enlisted an elite board of advisors that are accomplished experts in AAA gaming and Venture Investing. These advisors include:

  1. Charles Huang: Music game legend and founder of the Guitar Hero franchise.
  2. Jungwon Hahn: Former Managing Director of Blizzard Entertainment.
  3. John Kim: Silicon Valley Venture Capitalist for Amasia .

The ideal candidate will have a love for music/games, possess a diverse marketing & growth skillsets and have a natural empathy to help solve real pain points for potential users.

What tasks will learners need to complete to achieve the project goal?

IDEAL ROLES/RESPONSIBILITIES/RÔLES/RESPONSABILITÉS:*

  • Support the execution of performance marketing campaigns
  • Drive optimization and success of project growth
  • Work with leaders to drive project growth and knowledge sharing
  • Manage the day-to-day aspect of all email marketing initiatives, including but not limited to the creation and monitoring of messages, segments and workflows.
  • SEO/SEM/Social Media Strategy Planning & Implementation
  • Tracking KPIs and producing useful reports for management and clients
  • Talking to Users to gather feedback and discover pain points.
  • Content Marketing
How will you support learners in completing the project?

We are able to provide 2 mentorship/update meetings per week for 15 minutes per session if needed.

About the company

We make games and content that educate music creators.