Fashion Design and Technology Professional Practicum W22

Timeline
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February 13, 2022Experience start
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March 15, 2022Project Scope Meeting
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April 30, 2022Experience end
Timeline
-
February 13, 2022Experience start
-
March 15, 2022Project Scope Meeting
Meeting between students and company/supervisor to confirm: goals, project scope, communication styles, important dates, and timeline
-
April 30, 2022Experience end
Experience scope
Categories
UI design UX design Graphic design Product or service launch Visual artsSkills
design administrative support research fashion business fashion manufacturingKwantlen Polytechnic University students from the Wilson School of Design are ready to help your fashion business virtually! Students engage in professional industry practices through this fashion industry based workplace practicum. With this opportunity, students apply gained skills, utilizing critical thinking and reflective practice to synthesize practical knowledge acquisition with prior learning, as they help you towards your business needs.
Students come from our Fashion and Technology program, and have the ability to support companies with design, production and manufacturing.
Please note that students in this program will not be focusing on fashion marketing or market resarch.
Learners
Deliverables will vary depending on the scope of the project. Students should complete 120 hours with your organization between January 2021 - August 15th, 2021. Students will complete workplace duties under the guidance of an industry supervisor.
Project timeline
-
February 13, 2022Experience start
-
March 15, 2022Project Scope Meeting
-
April 30, 2022Experience end
Timeline
-
February 13, 2022Experience start
-
March 15, 2022Project Scope Meeting
Meeting between students and company/supervisor to confirm: goals, project scope, communication styles, important dates, and timeline
-
April 30, 2022Experience end
Project Examples
Requirements
Third-year fashion and technology students are ready to complete 120 workplace practicum hours with your company. The intention of the work practicum is to allow students the opportunity to experience a wide range of activities to determine their strengths while further developing their knowledge and skills. Throughout their education students have experience creating patterns by hand and through Optitex. They are able to create specification packages, line lists and marketing materials using Adobe Illustrator, Photoshop, and InDesign. Students also have training and experience in the use of Excel and other Microsoft Office products.
Project examples that students can complete may include, but are not limited to:
- Proposal Development
- Design and production of new garments
- Front Facing E-Commerce Interface Development
- User Experience
- Communicating and cooperating with management
Why should you sponsor a fashion student?
- Contributing to the development of skilled potential employees
- Having an extra person to assist with tasks
- Playing a role in the educational process
- Enhancing the company’s profile
- Fulfilling social responsibilities
- Making a positive impact on the professional development of employees who supervise student practicums
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Timeline
-
February 13, 2022Experience start
-
March 15, 2022Project Scope Meeting
-
April 30, 2022Experience end
Timeline
-
February 13, 2022Experience start
-
March 15, 2022Project Scope Meeting
Meeting between students and company/supervisor to confirm: goals, project scope, communication styles, important dates, and timeline
-
April 30, 2022Experience end