Designing an App - a UX Project
Timeline
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October 16, 2023Experience start
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October 20, 2023Complete Background and User Research
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October 27, 2023Create Persona
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November 3, 2023Set Requirements
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November 10, 2023Complete Prototyping
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November 17, 2023Complete User Testing
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November 30, 2023Experience end
Timeline
-
October 16, 2023Experience start
-
October 20, 2023Complete Background and User Research
Complete the background and user research to understand what the potential target users would expect from such a product.
-
October 27, 2023Create Persona
Create a persona to better understand your target users.
-
November 3, 2023Set Requirements
Create a context scenario and a set of design requirements for your project.
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November 10, 2023Complete Prototyping
Create an initial prototype of your app and describe it in your portfolio.
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November 17, 2023Complete User Testing
Test your initial prototype with test user(s).
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November 24, 2023Complete Data Analysis
Finish analysing the data collected during your user testing phase and describe the outcomes of the testing phase in your portfolio.
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November 30, 2023Submit Your Design Portfolio
Make sure you submit your Design Portfolio on time!
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November 30, 2023Experience end
Categories
Mobile app development UI design UX designSkills
user-centred designOur students will design an app (in the form of interactive wireframes) following the User-Centred Design principles. That includes the following steps:
- Initial brainstorming
- Related work/background research
- User research (including interviews with potential target users)
- Persona design
- Scenario design
- Designing the requirements
- Low-fidelity prototyping (using tools like Adobe XD and Figma)
- User testing (testing the prototype with test users)
- Evaluation (understanding what works and what needs improvement)
FYI: The students in this module are both Undergraduate and Postgraduate (Masters).
We are looking for a short case-study-style brief to use with our Computer Science finalists and Master's level students studying the Computer Science Human-Computer Interaction module:
https://www.sussex.ac.uk/study/modules/undergraduate/2021/G5026-human-computer-interaction
Our students will be asked to work individually or in small teams to produce ideas, proposals, and proofs of concept (in the form of wireframes) in response to your brief.
We have two options after the students have worked on the brief:
(1) The students/student groups submit their work to you for review and you provide feedback to each team (this will be in addition to any formal feedback from the lecturer),
OR
(2) The students/student groups submit their work to you but you are not required to provide any feedback to the students.
The submission format we have used in this module so far is a portfolio of the design process in PDF format. Source files of the wireframes are also to be expected.
Project timeline
-
October 16, 2023Experience start
-
October 20, 2023Complete Background and User Research
-
October 27, 2023Create Persona
-
November 3, 2023Set Requirements
-
November 10, 2023Complete Prototyping
-
November 17, 2023Complete User Testing
-
November 30, 2023Experience end
Timeline
-
October 16, 2023Experience start
-
October 20, 2023Complete Background and User Research
Complete the background and user research to understand what the potential target users would expect from such a product.
-
October 27, 2023Create Persona
Create a persona to better understand your target users.
-
November 3, 2023Set Requirements
Create a context scenario and a set of design requirements for your project.
-
November 10, 2023Complete Prototyping
Create an initial prototype of your app and describe it in your portfolio.
-
November 17, 2023Complete User Testing
Test your initial prototype with test user(s).
-
November 24, 2023Complete Data Analysis
Finish analysing the data collected during your user testing phase and describe the outcomes of the testing phase in your portfolio.
-
November 30, 2023Submit Your Design Portfolio
Make sure you submit your Design Portfolio on time!
-
November 30, 2023Experience end
Project Examples
Here is an example brief we have used with previous student cohorts:
Fit and Well App | The sound of feeling good
Lots of services, apps, and devices which support running, climbing, step counts and other physical activities are emerging to help people stay fit. What is unique about the student demographic? What do we know about students’ everyday lives and routines? How could the offers in the Sports Centre be more attractive and effective? Think about the combination of different interactive systems, wearables or sound-based interfaces which might give students the necessary motivation to exercise.
This case study paragraph doesn’t have to completely reflect your enterprise (and you’ll want to annotate your brief accordingly) but should give our students a better understanding of real business/customer/user challenges.
Companies must answer the following questions to submit a match request to this experience:
What problem would you like our students to help you with?
Timeline
-
October 16, 2023Experience start
-
October 20, 2023Complete Background and User Research
-
October 27, 2023Create Persona
-
November 3, 2023Set Requirements
-
November 10, 2023Complete Prototyping
-
November 17, 2023Complete User Testing
-
November 30, 2023Experience end
Timeline
-
October 16, 2023Experience start
-
October 20, 2023Complete Background and User Research
Complete the background and user research to understand what the potential target users would expect from such a product.
-
October 27, 2023Create Persona
Create a persona to better understand your target users.
-
November 3, 2023Set Requirements
Create a context scenario and a set of design requirements for your project.
-
November 10, 2023Complete Prototyping
Create an initial prototype of your app and describe it in your portfolio.
-
November 17, 2023Complete User Testing
Test your initial prototype with test user(s).
-
November 24, 2023Complete Data Analysis
Finish analysing the data collected during your user testing phase and describe the outcomes of the testing phase in your portfolio.
-
November 30, 2023Submit Your Design Portfolio
Make sure you submit your Design Portfolio on time!
-
November 30, 2023Experience end